research project 9
rat attack (and effect)
card throw
the final version of the card throw animation showing the "multiplication" smear technique and the effectiveness of held frames
backwards doge
i have implemented a third kind of smearing in this animation which is the gradient going from colour to transparency at the peak of momentum/ the tip of the heel like a trailing arc.
doge forward
this is similar to the backwards doge but with the trailing arc and independent movement of the tassels and shirt in the opposite direction.
flurry effect
this is another effect that i will put into the special effect category, this effect makes it look like there are more attacks simultaneously occurring with the addition transparent fists during each strike
the reference i used for this effect, i however used a extra transparent fists and its running at a slower speed to make it more readable for my animation.
effect smear
for the enemy's attacks i needed to have a slashing effect, for this i used a near white yellow and followed the path of the claws, also this combo uses follow through with the dangling suspenders the ratfolk wear
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