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Showing posts with the label BSA 226
3d character animation body parts 3
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character head edit eyes are now right size character hips redo completely redone the hips to get right topology and design now it is likely the final version character leg all parts are modeled as separate objects in one scene to make sure they fitted and where actuate size, almost done other than i need to fix foot topology. character torso redo had to redo the torso again to get it right, will add more curvature to the front in the future