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Showing posts with the label BSA 226

3D character full model

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3d character animation body parts 5

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full fitting test decided it needed more detail new body

3d animation character body parts 4

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 fitting test using the pieces i have i put then all into one project to see if they worked together, so far they have  character head finalized  character torso edit  added neck hole and fixed some curves character arm  also test fitted the pieces for the arm

3d character animation body parts 3

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 character head edit  eyes are now right size  character hips redo completely redone the hips to get right topology and design now it is likely the final version  character leg all parts are modeled as separate objects in one scene to make sure they fitted and where actuate size, almost done other than i need to fix foot topology. character torso redo had to redo the torso again to get it right, will add more curvature to the front in the future

3d character animation body parts 2

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 character torso 2nd attempt to jagged and pinches in corners needs more topology  character hips 2nd attempt new design, good but topology is still off character head attempt 2 good topology but eyes have become too small

3d character animation body parts 1

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 character head, first try need to fix topology  character hips first try  need to fix topology, also going to change design character torso first try going to redo completely, in three parts, the top half and then the "mid"panel and back

character designs continued BSA266

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character boards BSA 226

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current possible character designs BSA 226

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