research project 4
idle animation
from what i have learnt most animations need to transition from, and back to the idle for consistency so i have started with that.
i have also implemented one of the previously mentioned techniques (sort of) ill just call it independent movement since im not sure if it has a actual name and it can be seen in the tassels around the bottom of the fools hood, this makes the animation look more fluid and active, the main reference i used was Ryu's idle from street fighter (example bellow).
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